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    • Got_Amm0

      Khaos Krew is back!!!   06/16/2017

      Looking forward to the new Call of Duty WW2. We have started up our website again. Lets start recruiting
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NavyChief

COD:WW2 Patch Notes 1/23

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MULTIPLAYER
 

Connectivity/Spawns/Performance/Split Screen/Mechanics

  • Fixed issue with equipping scorestreaks upon spawning in after dying
  • Fixed issue where when player accepts invite to HQ, game crashes with a fatal error or lost host connection
  • Fixed game crash issue in Operation Neptune
  • Sped up health regen
  • Removed shellshock from friendly explosions
  • Fixed issue where scrolling causes game to crash
  • Fixed map voting functionality
  • Fixed unlock Token issues with split screen
  • Fixed hard crash issues occurring mid-match
  • Fixed various functionality and disconnect issues due to host migration/inactivity
  • Fixed issue where player is stuck on launcher tier after simultaneously killing self and another player with Panzerschreck
  • Fixed issue where players were unable to connect and receiving error “Couldn't connect to server because the data is incompatible.”
  • Fixed various split screen functionality issues

Maps

  • Fixed issue in Operation Griffin where buildable wall leading to Fuel Depot A is nonexistent after supposedly being built
  • Fixed various out of map exploits

Modes

  • Fixed issue where players were unable to win Gun Game by killing enemies with the throwing knife
  • Fixed rare issue where player loaded into an unbalanced 7v5 Gridiron match
  • Fixed issue in War Mode where players are temporarily stuck after planting the bomb
  • Fixed issue with Gridiron AI dropping ball and not playing to objective
  • Fixed issue in S&D and CTF where players were seeing incorrect Draw/Defeat messages

Party System/HQ

  • Fixed issue with invitees being “kicked for inactivity”
  • Fixed various Firing Range issues
  • Fixed issues with party members’ functionality loss results from leader’s actions
  • Fixed issue where players experience a hard crash when attempting to join HQ after a match
  • Fixed issues with party invites
  • Fixed various party system functionality issues

UI

  • Fixed issue where Calling Cards were showing up blank
  • Fixed split screen issue where first-time users see placeholder images/text after leaving first match and selecting HQ
  • Moved HQ from being the first default option
  • Fixed issue in Mail where multiples notification was falsely appearing
  • Fixed issue where weapon attachments were not appearing in AAR
  • Fixed issues with Payroll collection UI
  • Added message stating that using open NAT and network cable could improve UX
  • Fixed various UI issues with emblems
  • Other various UI fixes and improvements

Progression

  • Fixed issue where Infantry, Primed Basic Training, and Hunker Basic Training were not working as intended
  • Fixed Prestige exploit
  • Fixed issue with weapon stats failing to track properly

Orders, Contracts, Challenges

  • Fixed inconsistencies and issues with TDM and DOM Kill Contracts
  • Fixed issue where various Orders were not tracking properly
  • Fixed issue where various Orders were not completing properly
  • Fixed issue where players were not able to obtain certain Weekly Orders from Major Howard
  • Fixed issue where only Concussion Grenades were counting towards the “Get 5 kills on enemies affected by a tactical grenade” Order

Audio

  • Fixed issue where volume of some announcer VO lines in War Mode were louder than intended
  • Turned down foley footstep volume, as well as other players’ footstep volume
  • Fixed issue where players could hear enemies through voice chat during a match
  • Various SFV improvements

CoDCaster

  • Fixed issue where at start of game, not all arrows on map were placed at valid positions
  • Improved Sky Cam (Hammer Cam) functionality
  • Fixed issues with Display and Division settings menus
  • Various UI fixes and improvements
  • Improved scrolling functionality

Supply Drops

  • Fixed issue where opening a supply drop after purchasing kicks players back to the previous menu

RANKED PLAY

  • Fixed issue where stats were not accurately tracking on scoreboard
  • Fixed issue where when transitioning between menus during a match countdown, a loss was temporarily added to the player’s record
  • Fixed UI issues with rank icons
  • Combat records are not updated aside from Ranked Play stats when playing in Ranked Play games
  • Improved MMR logic
  • Improved consistency of Placement Matches to reflect actual wins/losses
  • Fixed issue where players lose MMR after completing a duo match
  • Fixed issue where MP Divisions were replaced with Ranked Play Divisions when players left Ranked matches
  • Fixed additional issues in Ranked Play with wins counting as losses
  • Fixed issue where Ranked Play stats were counting towards Global stats
  • Other various UI fixes and improvements

WEAPON AND SCORESTREAK FIXES/ADJUSTMENTS

  • Fixed functionality issues with Mortar Strike and Care Package
  • Fixed issue where the Capo Verde GPMG was showing the body for the Fiore Di Morte
  • Fixed issue with overlapping extended mag art on GPMG
  • Fixed issue where not all variants of the weapons that were tuned last week received the tuning changes
  • Fixed issue where user did not auto-switch to secondary melee weapon when primary ran out of ammo
  • Nerfed the ammo multiplier of Fully Loaded in conjunction with buffing reserve ammo multiplier for all weapons, so the net total is nearly unchanged
  • Improved ADS functionality for Sniper Rifles
  • Fixed issue where player becomes temporarily stuck after getting a Fatal melee kill
  • Fixed issue with Akimbo pistol attachment field tuning
  • Fixed issue that allowed players to equip a Scorestreak without consuming it
  • Fixed issue granting extra magazines
  • Fixed issue where double reload happens on its own
  • Fixed Ice Pick UI and equipping issues
  • Fixed various reticle inconsistencies
  • Fixed Iron Sights and reticle inconsistencies/alignment on GPMG and SVT-40
  • Fixed issue with equipping Molotovs after using Fighter Pilot scorestreak
  • Fixed issue where player was able to equip multiple attachments
  • Fixed display issues with Trench Knife and its variants

ZOMBIES

  • Nerfed Camouflage so special meter drains faster
  • Improved notifications for when players receive a supply drop
  • Fixed Prestige and Supply Drop exploits
  • Fixed issue where players were unable to use base weapons without having to complete a Challenge or Collection
  • Fixed issue where mods were not properly applied in-game after selection
  • Fixed issues with Jack in the Box after respawning
  • Fixed countdown timer issues
  • Fixed issue where signing into split screen profile causes title to hang for up to two minutes
  • Various UI fixes and improvements
  • Various audio fixes and improvements
  • Fixed various map exploits
  • Fixed various party system issues

FEATURE UPDATES

  • Resistance Event items
  • Full support for Emblem Gallery
     
Edited by NavyChief

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