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Join us for Call of Duty: WW

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  • Announcements

    • Got_Amm0

      Khaos Krew is back!!!   06/16/2017

      Looking forward to the new Call of Duty WW2. We have started up our website again. Lets start recruiting

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  1. Earlier
  2. Welcome davefollmers

    Nice to see another new member!
  3. Welcome to Khaos Krew. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  4. Welcome davefollmers

    Hello davefollmers, Welcome to Khaos Krew. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask. davefollmers joined on the 01/31/2018. View Member
  5. COD:WW2 Patch Notes 1/23

    MULTIPLAYER Connectivity/Spawns/Performance/Split Screen/Mechanics Fixed issue with equipping scorestreaks upon spawning in after dying Fixed issue where when player accepts invite to HQ, game crashes with a fatal error or lost host connection Fixed game crash issue in Operation Neptune Sped up health regen Removed shellshock from friendly explosions Fixed issue where scrolling causes game to crash Fixed map voting functionality Fixed unlock Token issues with split screen Fixed hard crash issues occurring mid-match Fixed various functionality and disconnect issues due to host migration/inactivity Fixed issue where player is stuck on launcher tier after simultaneously killing self and another player with Panzerschreck Fixed issue where players were unable to connect and receiving error “Couldn't connect to server because the data is incompatible.” Fixed various split screen functionality issues Maps Fixed issue in Operation Griffin where buildable wall leading to Fuel Depot A is nonexistent after supposedly being built Fixed various out of map exploits Modes Fixed issue where players were unable to win Gun Game by killing enemies with the throwing knife Fixed rare issue where player loaded into an unbalanced 7v5 Gridiron match Fixed issue in War Mode where players are temporarily stuck after planting the bomb Fixed issue with Gridiron AI dropping ball and not playing to objective Fixed issue in S&D and CTF where players were seeing incorrect Draw/Defeat messages Party System/HQ Fixed issue with invitees being “kicked for inactivity” Fixed various Firing Range issues Fixed issues with party members’ functionality loss results from leader’s actions Fixed issue where players experience a hard crash when attempting to join HQ after a match Fixed issues with party invites Fixed various party system functionality issues UI Fixed issue where Calling Cards were showing up blank Fixed split screen issue where first-time users see placeholder images/text after leaving first match and selecting HQ Moved HQ from being the first default option Fixed issue in Mail where multiples notification was falsely appearing Fixed issue where weapon attachments were not appearing in AAR Fixed issues with Payroll collection UI Added message stating that using open NAT and network cable could improve UX Fixed various UI issues with emblems Other various UI fixes and improvements Progression Fixed issue where Infantry, Primed Basic Training, and Hunker Basic Training were not working as intended Fixed Prestige exploit Fixed issue with weapon stats failing to track properly Orders, Contracts, Challenges Fixed inconsistencies and issues with TDM and DOM Kill Contracts Fixed issue where various Orders were not tracking properly Fixed issue where various Orders were not completing properly Fixed issue where players were not able to obtain certain Weekly Orders from Major Howard Fixed issue where only Concussion Grenades were counting towards the “Get 5 kills on enemies affected by a tactical grenade” Order Audio Fixed issue where volume of some announcer VO lines in War Mode were louder than intended Turned down foley footstep volume, as well as other players’ footstep volume Fixed issue where players could hear enemies through voice chat during a match Various SFV improvements CoDCaster Fixed issue where at start of game, not all arrows on map were placed at valid positions Improved Sky Cam (Hammer Cam) functionality Fixed issues with Display and Division settings menus Various UI fixes and improvements Improved scrolling functionality Supply Drops Fixed issue where opening a supply drop after purchasing kicks players back to the previous menu RANKED PLAY Fixed issue where stats were not accurately tracking on scoreboard Fixed issue where when transitioning between menus during a match countdown, a loss was temporarily added to the player’s record Fixed UI issues with rank icons Combat records are not updated aside from Ranked Play stats when playing in Ranked Play games Improved MMR logic Improved consistency of Placement Matches to reflect actual wins/losses Fixed issue where players lose MMR after completing a duo match Fixed issue where MP Divisions were replaced with Ranked Play Divisions when players left Ranked matches Fixed additional issues in Ranked Play with wins counting as losses Fixed issue where Ranked Play stats were counting towards Global stats Other various UI fixes and improvements WEAPON AND SCORESTREAK FIXES/ADJUSTMENTS Fixed functionality issues with Mortar Strike and Care Package Fixed issue where the Capo Verde GPMG was showing the body for the Fiore Di Morte Fixed issue with overlapping extended mag art on GPMG Fixed issue where not all variants of the weapons that were tuned last week received the tuning changes Fixed issue where user did not auto-switch to secondary melee weapon when primary ran out of ammo Nerfed the ammo multiplier of Fully Loaded in conjunction with buffing reserve ammo multiplier for all weapons, so the net total is nearly unchanged Improved ADS functionality for Sniper Rifles Fixed issue where player becomes temporarily stuck after getting a Fatal melee kill Fixed issue with Akimbo pistol attachment field tuning Fixed issue that allowed players to equip a Scorestreak without consuming it Fixed issue granting extra magazines Fixed issue where double reload happens on its own Fixed Ice Pick UI and equipping issues Fixed various reticle inconsistencies Fixed Iron Sights and reticle inconsistencies/alignment on GPMG and SVT-40 Fixed issue with equipping Molotovs after using Fighter Pilot scorestreak Fixed issue where player was able to equip multiple attachments Fixed display issues with Trench Knife and its variants ZOMBIES Nerfed Camouflage so special meter drains faster Improved notifications for when players receive a supply drop Fixed Prestige and Supply Drop exploits Fixed issue where players were unable to use base weapons without having to complete a Challenge or Collection Fixed issue where mods were not properly applied in-game after selection Fixed issues with Jack in the Box after respawning Fixed countdown timer issues Fixed issue where signing into split screen profile causes title to hang for up to two minutes Various UI fixes and improvements Various audio fixes and improvements Fixed various map exploits Fixed various party system issues FEATURE UPDATES Resistance Event items Full support for Emblem Gallery
  6. COD:WW2 Resistance Community Event

    Full weekly schedules for this event.
  7. COD:WW2 Resistance Community Event

    Here is the new Resistance Division patch.
  8. The Resistance is in search of new recruits. Prepare for Call of Duty®: WWII - The Resistance DLC1 with a new in-game event starting Jan. 23: January 23 - February 27 Free Resistance Division New weapons Demolition New Resistance gear 2XP playlists The Resistance is an all-new playable and permanent Division added to multiplayer, available to all players, starting on January 23. This Division focuses on the element of surprise and close-quarters combat. Once fully-leveled up, Resistance skills will include a Pistol Tactical Knife combo, the ability to scramble nearby enemy mini-maps, an additional pistol attachment, and a mini-map indicator in the direction of nearby hostiles. The Resistance Division also includes a new pistol, which can be used by all Divisions, the 9mm SAP pistol. New weapons, including the Volkssturmgewehr rifle and Orso submachine gun, will also be added to WWII as a part of The Resistance Event. Game Modes Demolition: Continuing with the Resistance theme, Demolition is a spin on Search & Destroy with respawns available. Faster-paced and more accessible, this classic favorite will return for two weeks during The Resistance. Prop Hunt: This new fan-favorite game mode also makes its debut in Call of Duty: WWII, as players will have the opportunity to hide in plain sight as objects, while the enemy team hunts them down. Supply Drops Players will earn a free, Resistance-themed Supply Drop for every week they log in for the Community Event, with a total of five available throughout the time period. Link to announcement trailer
  9. What hardware you runnin?

    Here are the specs for my current build... Glorious PCMR Main Components: Corsair Crystal Series 570X RGB ATX Mid-Tower ASUS ROG Maximus IX Hero Z270 Intel i7-7700K Kaby Lake Corsair Hydro Series H100i Extreme Performance 32GB Corsair Vengeance RGB DDR4 3000MHz (4x8GB) EVGA GeForce GTX 1080 Ti SC2 Corsair HX850i Platinum Modular 480GB Corsair Force MP500 M.2 (2) 480GB Corsair Neutron XT SATA 3 (2) 2TB Western Digital Black Corsair HD120 RGB LED High Performance 120mm PWM (6) Corsair Lighting Node PRO Peripherals: ASUS ROG PG279Q 27" 165Hz IPS Monitor Corsair K95 RGB Platinum Mechanical - Cherry MX Speed - Keyboard Corsair Glaive RGB Mouse Corsair MM800 RGB Polaris Mousepad Corsair VOID PRO RGB Wireless Headset
  10. COD:WW2 Hotfix Update 1/18

    Here are the patch notes for the COD:WW2 hotfix update that went live this afternoon. WEAPON TUNING ADJUSTMENTS FG 42 Recoil buff Slight fire rate buff Grease Gun Recoil adjustment to give player more control ADS transition time buff Kar98k ADS transition time nerf Lee Enfield ADS transition time buff Combat Shotgun Slight Max Damage range nerf, still overall buff to where it was at launch of game Sawed-Off Shotgun Max and Mid Damage range buff Buff to number of pellets to kill Reload time buff Hip spread nerf MAPS Moved defensive start spawns in S&D on Sainte Marie du Mont Moved CTF flag positions back on London Docks
  11. Welcome to Khaos Krew. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  12. Welcome NavyChief

    Hello NavyChief, Welcome to Khaos Krew. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask. NavyChief joined on the 01/18/2018. View Member
  13. Robi'isms

    Im honestly surprised you remember that video
  14. Mouse Lag / Input Lag - Try making your maximum fps to the same as your screen refresh rate, this has helped some users with mouse / input lag / drop off FPS / Frame Drops - Update to the newest graphic card drivers both AMD & Nvidia have released new drivers Nvidia - http://www.nvidia.com/Download/index.aspx?lang=en-us AMD - http://support.amd.com/en-us/download Game Crashes - Make sure your windows 7, 8 , 10 are updated with all the newest updates. You can do this by going to settings and click update & security. -Verify game files & cache through steam. Right click game, click properties, click local files, click verify game files. This is will updated as i find more info. Hope it helps some of you
  15. Robi'isms

    this is always a classic of CRob https://youtu.be/Eb4LKPNEuLs
  16. Robi'isms

    CROB-Last Thursday at 8:49 PM FUCK YOU LORD November 4, 2017 LordofWar-Yesterday at 3:02 PM fuck you man fuck you way deep and hard in the ass till you bleed out mixed with shit from your intestines!!! CROB-Yesterday at 3:07 PM Seems a little uneccessary LordofWar-Yesterday at 3:08 PM tell the truth you pictured it and thought abou tit it* CROB-Yesterday at 3:08 PM i cut it off after way deep and hard in the ass
  17. Robi'isms

    A thread for all of the best Robi quotes...
  18. Welcome Master11739

    Hello Master11739, Welcome to Khaos Krew. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask. Master11739 joined on the 11/03/2017. View Member
  19. Welcome to Khaos Krew. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  20. New AR15

    Nope, that was little CyberLord LOL!
  21. Scrim KK members

    Been playing the beta of WWII freaking rocks. Although I already ran in to a couple of hackers on 2 separate occasions I guess that will never go away.
  22. Welcome Ghilie

    He was only able to get off for a minute to join the forum. I shouldn't bee talking shit my job is on my ass 24/7 I can't get on much either.
  23. Welcome Ryuu

    Wadup homo?!
  24. Thanks to everyone for making the Call of Duty: WWII Private Multiplayer Beta on console a huge success. We received a ton of great feedback and insights that we’re applying across the game on the road to launch. We’re also thankful for the open and constructive dialogue throughout the course of the Beta. It meant a lot to every developer who was actively reading comments on Reddit and our social channels. And best of all, it was great to finally be able to play Call of Duty: WWII with the community. Now, the Multiplayer Beta is coming to PC as an Open Beta for all PC gamers. Together with Raven Software, we’re excited to share that the Call of Duty: WWII Open Multiplayer Beta on PC will kick off on September 29th and run through October 2nd on Steam. The PC Open Beta is just a small part of the full Call of Duty: WWII Multiplayer experience coming to Steam in November. This test is a critical step on our road to delivering the best possible online experience on Steam at launch in November, with the following key goals: Stress test core gameplay systems and online backend infrastructure at scale Provide PC fans with their first hands-on experience of the boots-on-the-ground combat coming in Call of Duty: WWII Multiplayer Engage with the PC community to fine-tune and optimize the PC experience for November Here are the minimum PC specs you’ll need to play in the Beta test. Please note that these specs are for the Beta only. In our next update, we’ll share the recommended PC specs for the Beta, since we’re finalizing this part of our testing as we speak. Min Spec: OS: Windows 7 64-Bit or later CPU: Intel® Core™ i3 3225 or equivalent RAM: 8 GB RAM HDD: 25 GB HD space Video: NVIDIA® GeForce® GTX 660 @ 2 GB / AMD Radeon™ HD 7850 @ 2GB or better DirectX: Version 11.0 compatible video card or equivalent Network: Broadband Internet connection Sound Card: DirectX Compatible These specs could change following the PC Open Beta, so we’ll share the final specs closer to launch. We’re just getting started here, so in the days ahead, stay tuned for pre-load information as well as a rundown of planned content and features coming to the PC Open Beta. We’ll share the list of resources for information and troubleshooting, as well as any updates you’ll need before the Beta goes live. Be sure to follow us on Twitter at @SHGames, and @CallofDuty, and when the PC Open Beta gets going, we’ll be looking for your feedback in our upcoming Reddit thread and Beta Web Survey. If you missed our updates from the console Private Beta and would like to get up to speed on what we learned, please visit the previous Reddit feedback threads:
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